A simple question really.
Microsoft bought Mojang, so presumably it can exert some influence over pricing.
Microsoft presumably wants people to want to buy and use Windows Phone.
So why does it currently charge £5.39 for Minecraft PE on the UK Windows Phone store, but only £4.99 on the Google Play store, and I think on iTunes?
Ordinarily the answer will be because of the user base, and quantities of each that they are likely to ship, and I'd understand that, if this software weren't now owned by Microsoft, and surely they want to promote their own platform!
I'm not suggesting for one moment that this 40p is going to be a deciding factor for which ecosystem of phone somebody buys into, but it just seems, well, odd. It feels like they think (and are probably right) that users of Windows Phone are so desperate to have some apps on their phones that they are willing to pay just that little bit more for them. Or put another way, they are taking the right royal proverbial.
So what gives? Microsoft is worth a lot of money and clearly they must have some good business sense, but this one has baffled me ever since MS purchased Mojang.